LUMO XR

- Client
- LumoXR
- Venue
- Paris
Tech stack
Project summary
LUMO XR is building LUMO OS — “the operating system for AI in the physical world”: a cloud-native control room that orchestrates real-time immersive experiences in physical venues. It generates AI-driven worlds, renders them in the cloud, streams them to any display surface, and drives operations through a no-code platform designed for spatial, audience-aware installations.
Responsibilities
Lead Tech of the startup: real-time platform architecture, cloud rendering and streaming (4K60, ~200 ms latency), presence capture and motion tracking, node-graph compositing, fleet management and remote updates.
Technologies
Generative AI and world models, 3D engines, cloud rendering and GPU, motion tracking, HDMI/DisplayPort streaming, PoE/USB connectivity, sovereign cloud hosted in France.
Partners
NVIDIA Inception, AWS, Epson, Bpifrance, France 2030.
Impact
Making real-time immersion deployable and operable at scale in physical venues, without writing a line of code — from sensor to pixel.